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 complementarity constraint


Unifying Complementarity Constraints and Control Barrier Functions for Safe Whole-Body Robot Control

arXiv.org Artificial Intelligence

--Safety-critical whole-body robot control demands reactive methods that ensure collision avoidance in real-time. Complementarity constraints and control barrier functions (CBF) have emerged as core tools for ensuring such safety constraints, and each represents a well-developed field. Despite addressing similar problems, their connection remains largely unexplored. By demonstrating this equivalence, we provide a unified perspective on these techniques. This unification has theoretical and practical implications, facilitating the cross-application of robustness guarantees and algorithmic improvements between complementarity and CBF frameworks. We discuss these synergistic benefits and motivate future work in the comparison of the methods in more general cases.


An Online Optimization-Based Trajectory Planning Approach for Cooperative Landing Tasks

arXiv.org Artificial Intelligence

--This paper presents a real-time trajectory planning scheme for a heterogeneous multi-robot system (consisting of a quadrotor and a ground mobile robot) for a cooperative landing task, where the landing position, landing time, and coordination between the robots are determined autonomously under the consideration of feasibility and user specifications. The proposed framework leverages the potential of the complementarity constraint as a decision-maker and an indicator for diverse cooperative tasks and extends it to the collaborative landing scenario. In a potential application of the proposed methodology, a ground mobile robot may serve as a mobile charging station and coordinates in real-time with a quadrotor to be charged, facilitating a safe and efficient rendezvous and landing. We verified the generated trajectories in simulation and real-world applications, demonstrating the real-time capabilities of the proposed landing planning framework. I. INTRODUCTION Heterogeneous multi-robot collaboration combines the advantages of different robot domains, providing wide-area coverage and high environmental adaptability. This cross-domain cooperation, where aerial and ground robots are usually involved, has been developed and utilized in various applications, such as search and rescue, logistics and delivery, and infrastructure inspection [1].


Contact-Aware Motion Planning Among Movable Objects

arXiv.org Artificial Intelligence

Most existing methods for motion planning of mobile robots involve generating collision-free trajectories. However, these methods focusing solely on contact avoidance may limit the robots' locomotion and can not be applied to tasks where contact is inevitable or intentional. To address these issues, we propose a novel contact-aware motion planning (CAMP) paradigm for robotic systems. Our approach incorporates contact between robots and movable objects as complementarity constraints in optimization-based trajectory planning. By leveraging augmented Lagrangian methods (ALMs), we efficiently solve the optimization problem with complementarity constraints, producing spatial-temporal optimal trajectories of the robots. Simulations demonstrate that, compared to the state-of-the-art method, our proposed CAMP method expands the reachable space of mobile robots, resulting in a significant improvement in the success rate of two types of fundamental tasks: navigation among movable objects (NAMO) and rearrangement of movable objects (RAMO). Real-world experiments show that the trajectories generated by our proposed method are feasible and quickly deployed in different tasks.


On the Surprising Robustness of Sequential Convex Optimization for Contact-Implicit Motion Planning

arXiv.org Artificial Intelligence

Contact-implicit motion planning-embedding contact sequencing as implicit complementarity constraints-holds the promise of leveraging continuous optimization to discover new contact patterns online. Nevertheless, the resulting optimization, being an instance of Mathematical Programming with Complementary Constraints, fails the classical constraint qualifications that are crucial for the convergence of popular numerical solvers. We present robust contact-implicit motion planning with sequential convex programming (CRISP), a solver that departs from the usual primal-dual algorithmic framework but instead only focuses on the primal problem. CRISP solves a convex quadratic program with an adaptive trust region radius at each iteration, and its convergence is evaluated by a merit function using weighted penalty. We (i) provide sufficient conditions on CRISP's convergence to first-order stationary points of the merit function; (ii) release a high-performance C++ implementation of CRISP with a generic nonlinear programming interface; and (iii) demonstrate CRISP's surprising robustness in solving contact-implicit planning with naive initialization. In fact, CRISP solves several contact-implicit problems with all-zero initialization.


On the Synthesis of Reactive Collision-Free Whole-Body Robot Motions: A Complementarity-based Approach

arXiv.org Artificial Intelligence

This paper is about generating motion plans for high degree-of-freedom systems that account for collisions along the entire body. A particular class of mathematical programs with complementarity constraints become useful in this regard. Optimization-based planners can tackle confined-space trajectory planning while being cognizant of robot constraints. However, introducing obstacles in this setting transforms the formulation into a non-convex problem (oftentimes with ill-posed bilinear constraints), which is non-trivial in a real-time setting. To this end, we present the FLIQC (Fast LInear Quadratic Complementarity based) motion planner. Our planner employs a novel motion model that captures the entire rigid robot as well as the obstacle geometry and ensures non-penetration between the surfaces due to the imposed constraint. We perform thorough comparative studies with the state-of-the-art, which demonstrate improved performance. Extensive simulation and hardware experiments validate our claim of generating continuous and reactive motion plans at 1 kHz for modern collaborative robots with constant minimal parameters.


You Can't Always Get What You Want : Games of Ordered Preference

arXiv.org Artificial Intelligence

We study noncooperative games, in which each agent's objective is composed of a sequence of ordered-and potentially conflicting-preferences. Problems of this type naturally model a wide variety of scenarios: for example, drivers at a busy intersection must balance the desire to make forward progress with the risk of collision. Mathematically, these problems possess a nested structure, and to behave properly agents must prioritize their most important preference, and only consider less important preferences to the extent that they do not compromise performance on more important ones. We consider multi-agent, noncooperative variants of these problems, and seek generalized Nash equilibria in which each agent's decision reflects both its hierarchy of preferences and other agents' actions. We make two key contributions. First, we develop a recursive approach for deriving the first-order optimality conditions of each agent's nested problem. Second, we propose a sequence of increasingly tight relaxations, each of which can be transcribed as a mixed complementarity problem and solved via existing methods. Experimental results demonstrate that our approach reliably converges to equilibrium solutions that strictly reflect agents' individual ordered preferences.


Simultaneous Trajectory Optimization and Contact Selection for Contact-rich Manipulation with High-Fidelity Geometry

arXiv.org Artificial Intelligence

Contact-implicit trajectory optimization (CITO) is an effective method to plan complex trajectories for various contact-rich systems including manipulation and locomotion. CITO formulates a mathematical program with complementarity constraints (MPCC) that enforces that contact forces must be zero when points are not in contact. However, MPCC solve times increase steeply with the number of allowable points of contact, which limits CITO's applicability to problems in which only a few, simple geometries are allowed to make contact. This paper introduces simultaneous trajectory optimization and contact selection (STOCS), as an extension of CITO that overcomes this limitation. The innovation of STOCS is to identify salient contact points and times inside the iterative trajectory optimization process. This effectively reduces the number of variables and constraints in each MPCC invocation. The STOCS framework, instantiated with key contact identification subroutines, renders the optimization of manipulation trajectories computationally tractable even for high-fidelity geometries consisting of tens of thousands of vertices.


Feature selection in linear SVMs via hard cardinality constraint: a scalable SDP decomposition approach

arXiv.org Artificial Intelligence

In this paper, we study the embedded feature selection problem in linear Support Vector Machines (SVMs), in which a cardinality constraint is employed, leading to a fully explainable selection model. The problem is NP-hard due to the presence of the cardinality constraint, even though the original linear SVM amounts to a problem solvable in polynomial time. To handle the hard problem, we first introduce two mixed-integer formulations for which novel SDP relaxations are proposed. Exploiting the sparsity pattern of the relaxations, we decompose the problems and obtain equivalent relaxations in a much smaller cone, making the conic approaches scalable. To make the best usage of the decomposed relaxations, we propose heuristics using the information of its optimal solution. Moreover, an exact procedure is proposed by solving a sequence of mixed-integer decomposed SDPs. Numerical results on classical benchmarking datasets are reported, showing the efficiency and effectiveness of our approach.


Contact-Implicit MPC: Controlling Diverse Quadruped Motions Without Pre-Planned Contact Modes or Trajectories

arXiv.org Artificial Intelligence

This paper presents a contact-implicit model predictive control (MPC) framework for the real-time discovery of multi-contact motions, without predefined contact mode sequences or foothold positions. This approach utilizes the contact-implicit differential dynamic programming (DDP) framework, merging the hard contact model with a linear complementarity constraint. We propose the analytical gradient of the contact impulse based on relaxed complementarity constraints to further the exploration of a variety of contact modes. By leveraging a hard contact model-based simulation and computation of search direction through a smooth gradient, our methodology identifies dynamically feasible state trajectories, control inputs, and contact forces while simultaneously unveiling new contact mode sequences. However, the broadened scope of contact modes does not always ensure real-world applicability. Recognizing this, we implemented differentiable cost terms to guide foot trajectories and make gait patterns. Furthermore, to address the challenge of unstable initial roll-outs in an MPC setting, we employ the multiple shooting variant of DDP. The efficacy of the proposed framework is validated through simulations and real-world demonstrations using a 45 kg HOUND quadruped robot, performing various tasks in simulation and showcasing actual experiments involving a forward trot and a front-leg rearing motion.


Simultaneous Trajectory Optimization and Contact Selection for Multi-Modal Manipulation Planning

arXiv.org Artificial Intelligence

Complex dexterous manipulations require switching between prehensile and non-prehensile grasps, and sliding and pivoting the object against the environment. This paper presents a manipulation planner that is able to reason about diverse changes of contacts to discover such plans. It implements a hybrid approach that performs contact-implicit trajectory optimization for pivoting and sliding manipulation primitives and sampling-based planning to change between manipulation primitives and target object poses. The optimization method, simultaneous trajectory optimization and contact selection (STOCS), introduces an infinite programming framework to dynamically select from contact points and support forces between the object and environment during a manipulation primitive. To sequence manipulation primitives, a sampling-based tree-growing planner uses STOCS to construct a manipulation tree. We show that by using a powerful trajectory optimizer, the proposed planner can discover multi-modal manipulation trajectories involving grasping, sliding, and pivoting within a few dozen samples. The resulting trajectories are verified to enable a 6 DoF manipulator to manipulate physical objects successfully.